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Starfinder Adventure Path: The Gilded Cage (Fly Free or Die 6 of 6)

Starfinder Adventure Path: The Gilded Cage (Fly Free or Die 6 of 6) - Main image
$15.86 $22.99 In stock

Category: Book

The crew of the Oliphaunt have gone from rags to riches... and then lost everything to their rivals. Now, at last, it’s time for payback! Their longtime enemy, Lord Sinjin, drow master of an interplanetary crime family, dwells in a secure fortress surrounded by an army of henchmen. Getting in is impossible. Instead, the crew must lure him out with bait he can’t refuse, bringing him to a remote space station and a deadly ambush. But Sinjin didn’t survive this long by being easy to fool...what happens when the hunted becomes the hunter?

“The Gilded Cage” is a Starfinder adventure for four 11th-level characters. This adventure concludes the Fly Free or Die Adventure Path, a six-part monthly campaign in which players take on the role of a merchant crew with an experimental starship, trying to get rich, escape interplanetary assassins, and outwit their rivals. This volume also includes advice on continuing the campaign beyond level 13, and full details on Smuggler’s Moon, an elite paradise and refuge for the galaxy’s most illustrious and wealthy criminals.

Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!

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Customer Reviews (5.0 / 5 · 2 reviews)

Elizabeth ★★★★★

The heist finale finally delivers on the promise of payback, and the plot twist involving Lord Sinjin genuinely caught me off guard. Even after six books, the crew's rivalry with him feels fresh, and the escalating encounters kept our group on edge for two straight sessions.

Joshua ★★★★★

This final book in the Fly Free or Die arc really delivers a satisfying heist payoff, and I love how the encounter design forces creative use of the ship’s systems. The boss fight felt tense and earned, not just a stat block.