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Shadowrun Denver 2 False Flag

Shadowrun Denver 2 False Flag - Main image
$12.59 $19.99 In stock

Category: Book

The ruling powers of the Sixth World sprawls are content to let the little people of their cities engage in all sorts of shenanigans and scheming so long as it doesn't affect their master plans. But when the chaos gets too out of hand - or the little people start acting too arrogant - then those powers turn their angry gaze to the people they would rather ignore, and the everyday chaos of life erupts into something worse, and considerably more dangerous.

Recent attacks on the Paladin Medical Health Center in the Aurora Warrens have drawn the attention of some of Denver's powers, and they're not going to ignore the situation. They're also not going to just send in the police, because that's not how things are done - instead, they will launch schemes of their own, with the opportunity to create chaos that makes the previous sildness seem like a sunny day in the Rockies.

False Flag is the second in the series of Denver Adventures for Shadowrun, Fifth Edition. Whether played alone or as part of a larger campaign with the first adventure, it will test players' resources, creativity, and skill, while moving them toward the dramatic plot developments ahead.

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Customer Reviews (5.0 / 5 · 2 reviews)

Emily ★★★★★

The Sixth World lore here really digs into how the big corps manipulate street-level chaos, and the plot hooks are perfect for a new campaign. I used the opening chapters to set up a rival gang dynamic that my players are already obsessed with. Just wish it was longer, but it's packed with enough de

Miles J. ★★★★★

This book’s plot about power players ignoring street-level scheming really pulled me in, and I loved the gritty detail on the Denver sprawl. The writing kept me flipping pages past midnight.